
The Alliance
Serrin-Tal (Conciliators)
Origin: Seven Moons of Aurix
Role: Conciliators
- Perception-dominant culture
- Reads deep memories and understands thought patterns
- Translator of millions languages with knowledge of thousands of sentient worlds
- Can harmonize discord with emotional alignment, guiding worlds toward equilibrium
- Bound by Covenant of Witness to carry the truth

QEN (Gravitic Weavers)
Origin: Qen System
Role: Navigators
- Gravitational navigators
- Sense spacetime curvature directly
- Operate wormhole node networks and peripheral corridors
- Serve in exploratory and lattice-regulation roles

Krak (Shield Network)
Origin: Korrath
Role: Defenders
- Siege-adapted defensive species
- Hive-coordinated but not mindless
- Operate fortified moon bases
- Enforce containment mandates
- Part of Alliance military arm (defensive doctrine)

Moor-Seers
Origin: Ishka-Morr
Role: Seers
- Perceptive, reception-evolved species
- Strong in harmonic foresight
- Perceived relational patterns, probability gradients, civilizational trajectories unfolding like currents across gravity wells
- Guide alliance in seeding worlds with foresight of actions and consequences


Lyr’een
Origin: Lyra (now scattered civilizations)
Role: Prophecy
- Harmonic civilizations
- Carry the Sanctum of the Harmonic Flame
- Prophecy tradition
- Former great power, now restrained
- Hold memory of Lyra through the Memory Lattice
- Participate in alliance seeding plans by opening pathways for resonance souls


Triarchs (Concords)
Origin: Triarch system
Role: Maintain harmony through resonance
- Triple stellar harmonic intelligences: harmonic geometry, emotional resonance, and gravitational memory
- Maintain harmonic resonance through guiding wisdom
- Guide development of interstellar portals (Triarch gates) and alliance seeding plans)

Aethari (Architects)
Origin: Aethari system
Role: Planetary Engineers
- Physical and Biological seeders
- Terraformers / threshold architects (e.g. developed the Fracs)
- Coordinate physical aspects of Alliance seeding
- Establish harmonic fields within the chosen location
- Using touch, movement, and coordinated intention, they guide matter into alignment

The Virel (Planetary Ecologists)
Origin: Unknown
Role: Nurture seeded worlds
- Adaptive ecologists and watchers
- Nurture resilience, symbiosis, and evolutionary pathways on seeded worlds
- Live on seeded worlds as watchers and subtle guides
- Nature: Fluid, semi-organic intelligences (amorphous, oceanic forms)
- Maintain resonance
- Genetic weaving and adaptive evolution
- Guide life toward complexity
Non-Alliance Species

V’korr
Origin: Dawn of Universe
Role: Destruction of consciousnesses, return to silence
- Quantum phantoms
- Hive mind of shared malice (Maw Eternal)
- Negative resonance energy
- Manifest as silhouettes of shadow, fractal wings blotting out starlight, storms of anti-light
Vyrr
Origin: Vyrr system
Role: Conquerors
- Siege-adapted predatory species
- Hive-coordinated
- Arm of the V’korr

Kornak
Origin: Velis
Role: Biomechanical Civilization
- Siege-adapted defensive species
- Hive-coordinated but not mindless
- Operate fortified moon bases
- Enforce containment mandates
- Part of Alliance military arm (defensive doctrine)
Kornak Variants







Syll’Miri
Origin: Vahl’Kesh
Role: Resonant Mirrors of Internal Truth
- Partially translucent beings living in the upper atmosphere.
- Bodies are composed of hydrogen lattices reinforced by protein microthreads, a biological zeppelin.
- Their perception comes from shifting refractive fields generated by internal resonance

Aruun
Origin: Nareth System (planet Velis)
Role: Garden Architect (creators of the Kornak)
- Six-limbed semi-aquatic beings
- Flexible radial bodies
- Broad sail-like membranes
- Smooth mineralized skin
- Bioluminescent sensory fronds along their backs
